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Appearance

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Appearance is one of the main attributes in ADOM, the seventh value displayed to the right of your character's name. Its abbreviation is Ap.


Purposes Edit

  • Corruption tolerance: Appearance determines the amount of corruption points after which the PC gains another corruption effect. In version 1.1.1 and earlier, Appearance has no effect on corruptions.
  • Shop prices: For females, Appearance is the main stat used to determine prices in shops. The attitude of the shopkeeper also heavily depends on his and the character's race. Males use Charisma instead.

Note that scores below 10 will actually reduce the number of corruption points the PC needs for a new corruption below the threshold of 1000 points that was standard in versions prior to 1.2.0, making unattractive PCs pick up corruptions more quickly.

The manual hints at Appearance drawing positive and negative attention, which may control how many monsters are generated peaceful. Appearance may also have some effect on taming or giving orders to companions, but Charisma is likely to be of far greater relevance in this regard.

Another, very minor benefit of a high Appearance stat is the PC's imperviousness to Perception loss from a room filled with shattering mirrors; a character with 18+ Appearance will "look great in all of them" and gain a Charisma point from the ego boost.

A potion of exchange, when drunk, seems to often swap the highest attribute with Appearance.

How to train it Edit

There is no known ways to train this stat.

Garth Edit

Garth will not train Appearance.

How to raise itEdit

Stat potions Edit

As with all of the attributes, potions of beauty and potions of gain attributes can be used to increase Appearance. There is no soft or hard cap for using these; blessed potions of gain attributes give +1 (to all other stats also), uncursed potions of beauty give +1, blessed potions +2. For this reason, these potions should be blessed, and drunk once all other methods have stopped working.

Room effects Edit

The PC may be hit in the face and blinded by a glob of mud. This causes a temporary loss of 1 Appearance - however, once the player wipes his face with the 'F' command, he will gain 2 Appearance for a net gain of 1.

Eating Corpses Edit

No known monster corpses positively affect Appearance.

Starsign Edit

The Unicorn starsign grants a +2 Appearance bonus.

Class powers Edit

  • Bards receive +6 Appearance as part of their level 50 class power.

Corruption Edit

There are no corruptions that give bonuses to Appearance.

Talents Edit

The "Good Looks" talent that is only available at the start of the game increases initial Appearance by 1.

AthleticsEdit

The athletics skill automatically provides some training for Appearance. The training seems to be less than the amount it provides for Strength and Dexterity, though still significant for PCs which start out with low Appearance scores such as Trolls and Ratlings.

How to Abuse It Edit

Corruption Edit

Many corruptions negatively affect Appearance:

Scars from corrupted tissue can be healed by gelee royal. Each lump will remove a single scar, blessed ones possibly more.

Cannibalism Edit

Eating fomorian giant corpses will decrease Appearance by one, while it may increase Strength by one.

OtherEdit

The stat reduces when the PC reaches old age, then again at 'very old' age. Kissing wrong frog will reduce this stat by one point (available for females only).

Generally speaking, it's not very easy to train or abuse Appearance.

Items Edit

Several items in the game will grant an Appearance bonus if worn (standard bonus in brackets). These include:

The ancient mummy wrapping (-8), as well as normal mummy wrappings (-6), ugly clothes (-1) and blood-stained robes (-2), will reduce Appearance. Wearing any rusty item will reduce Appearance by 1.

Requirements Edit

Appearance is not a requirement for any talents.

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