|Location||Ice Queen Domain|
|Sees in the dark?||No|
One of the ice queen's quests is to dispose of the chaos diplomat. He is extremely fast, attacks several times per turn, and his attacks always bypass PV; the PC should thus be prepared to take a lot of hits from him per turn while he is in melee range – he can easily inflict over a hundred points of damage in a single turn if the PC doesn't have high enough DV to avoid most hits. His attacks also corrupt, as might be expected. PCs can take advantage of the fact that he is in a large open area with no guards to get in a few safe ranged attacks before he comes close. Note that although the quest to kill him presumably is lawful, since the diplomat is not initially hostile to the PC, the first attack on him can lower the PC's alignment (only if he is attacked in melee or directly targeted with a missile).
He ignores water, so simply breaking/melting the ice around him does not prevent him from pursuing the PC.
- Immune to cold
- Corrupting melee attack
- Penetrating melee attack
- Ignores water
- Unique monster abilities
Level: 2, DV: 40, PV: 0, Hits: 93, Attacks: 4, Damage: 14-28. Speed: 180.
It is unknown if the chaos diplomat leaves a corpse.
A heavy man with a terrifying expression, moving with speed and power, the chaos diplomat exists to spread Chaos wherever he travels. At first look he's just a member of a militant monastic order; many such organizations teach people the art of weaponless fight as well as a variety of mystic techniques. But this monk is different: his eyes gleam with malice and pain, and his body moves as though it were bent slightly out of shape. And some parts hidden by his robes seem to move with a will of its own. His tongue is unusually glib for a monk and his whispering insinuations create a taste for the glory of Chaos and its many benefits.