|Sees in the dark?||No|
If the PC reaches the bottom level before 4 in-game days have passed, the cute dog will be generated tamed. However, if it takes more then 4 days to reach the bottom of the cave, then the cute dog will be generated dead and its corpse will be placed somewhere on the level. Even if the PC is quick enough for the cute dog to be generated alive, it may still be killed by other monsters on the level before it is actually encountered.
As might be expected the cute dog is not a very good fighter and is quite frail; this, however, will not stop it from attacking hostile monsters to "protect" the PC. Its high DV score will allow it to survive for a number of combat rounds, but without direct intervention from the PC it will quickly end up dead.
It is recommended to avoid luring it into traps if at all possible — a single corruption trap will transform it into a writhing mass of primal chaos, which is not only a terribly tragic thing to happen but also dangerous. Other traps, like an acid trap or spear trap might simply kill it outright.
If the dog is returned to Terinyo alive, the PC will receive an alignment boost and the ability to randomly receive a bit of plain candy by 'c'hatting to the tiny girl. As soon as the PC enters Terinyo with the cute dog, it will stop being a companion and will follow the tiny girl instead.
The cute dog is one of the few unique monsters in ADOM that can be wished for. A wished-for cute dog at any point of the game will satisfy the quest requirement if returned to Terinyo. Bringing multiple cute dogs to Terinyo will not give multiple alignment boosts.
As any other monster in the game, the cute dog can be deliberately killed by the PC. Doing so will provide an option to confess to the tiny girl after informing her of the cute dog's death which prompts her to become hostile and start attacking the PC. Luckily, the whole town of Terinyo will not become hostile even if the PC fights back.
If you happen to accidentally hit the cute dog and he goes hostile you can give him bones if you happen to have them to attempt to calm him down. 5-15 bones uncursed is what I have seen.
Level: 1, DV: 32, PV: 0, Hits: 18, Attacks: 1, Damage: 1-3. Speed: 130.
Level: 51, DV: 65, PV: 10, Hits: 230, Attacks: 6, Damage: 17-19. Speed: 130.
Cute dog's corpse has a unique property of being immune to decay. It will stay on the ground forever and can be carried in backpack for indefinite number of turns. It is, however, still susceptible to item destruction.
It is possible to 'g'ive the corpse to the tiny girl for a minor lawful boost if the PC is unable to recover the dog alive. 'C'hatting to the tiny girl afterwards will allow the PC to spend some time with her to cheer her up. This will grant an additional minor alignment boost. However, these two lawful boosts combined are less than the boost from bringing the dog back alive, which is the major reward of the Rescue the Cute Dog quest. It should be noted that "some time" can easily translate to more that one in-game day which may disrupt other time-related activities.
Throwing the corpse of the cute dog at the tiny girl is a minor chaotic act.
This small dog has shining white fur, a funny tongue constantly flapping around its nose and a small tail moving with erratic speed. It's simply cute.