|Sees in the dark?||No|
Dorn Beasts are a type of monster in ADOM. They are peculiar monsters that start to show up in the mid-game, and have a few traits that are unique to their species. They begin to appear in the wilderness at level 15.
When a Dorn Beast is on the same level as a PC, occasionally the message "You hear a distant "Hurumph!"." is shown. If the Dorn Beast is visible in the PC's line of sight, a "The Dorn Beast produces a thundering "Hurumph!"." is shown instead. A fortune advises a PC to run when they hear this warning.
Dorn Beasts have a unique ability to paralyze PCs engaging them in melee with their gaze. The PC will be paralyzed before their attack lands, although they can avoid paralysis if they don't look into the Beast's eyes. This can be achieved if either
- the battle takes place in darkness;
- the PC is Blind;
- or the Dorn Beast is invisible, and the PC cannot see invisible things.
Paralyzing stare does not affect companions.
- Paralyzing stare
- Paralyzing melee attack
- Often shrugs off bolts and other resistible effects
- Immune to death rays
- Immune to telepathic mindcraft
- Diagonal movement
- Can break down doors
Level: 1, DV: 13, PV: 13, Hits: 75, Attacks: 1, Damage: 15-30. Speed: 100.
The deadly dorn beast should be avoided at all costs -- it can paralyze its victim with a single glare from its powerful eyes. (Range: about three feet for young beastlings to about 20 feet for full-grown dorns.) Dorns usually live in crags and shadows near cliff bases. According to the last words of dying explorers, dorns are gray and purple and black and gray and white.