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This is a page about a monster type. For other uses, see Dragon.

Dragon is a monster type in ADOM. The category consists solely of monsters represented by the letter 'D' or 'W' (i.e. only dragons or wyrms); so it is not difficult to determine whether or not any given monster falls into this category. Surprisingly (giant) dragon turtles are not considered to be dragons.

Monsters belonging to the Dragon type are not very diverse from one another. All dragons have breath attacks; whilst wyrms have extra magical attacks too. Nearly all dragons are associated with an element; with the exception of karmic dragons (which harness all elements), water dragons (water isn't an element in the game, per se), and shadow wyrms (which harness undead powers).
Also, most dragons are chaotic — with the exception of Sharad-Waador and the water dragons.

Common Attributes Edit

Vulnerabilities Edit

All members of the Dragon type are vulnerable to any weapon (greater) identified as "a dragon slayer".

These include arrows/quarrels (and sling bullets as of 1.2.x) of dragon slaying; and the artifact weapons Wyrmlance and Vanquisher.

Other (semi-shared) Attributes Edit

  • A number of dragons yield a small alignment boost when killed. Of course, this only includes dragons that are Chaotic to begin with; and may not include baby dragons.
  • Colored dragons and wyrms — i.e. all dragons bar karmic, water and shadow ones — can be enraged by giving them a dragon-hide item that is the same color as them. They will also instantly destroy the item. There is, of course, usually very little reason to actually do this.

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