|Elemental gauntlets ( [ )|
The elemental gauntlets have stats of (-1, +0) [+0, +3], and grant resistance to fire, cold and shock attacks.They also halve the corruption caused by using the chaos orbs.
They are an extremely useful item, which can be considered as three indestructible dragon-hide gauntlets combined into one with slightly better protection value of +3. They are the only guaranteed pair of artifact gauntlets in the game; being artifacts, they can't easily be destroyed, and as long as a PC's gauntlets are intact, rings underneath them can't be destroyed, making the elemental gauntlets a foolproof way to keep equipped rings safe. The three resistances the gauntlets offer are moderately useful as well, and the combination of the elemental gauntlets and a ring of fire resistance underneath provides much of the protection a player needs to survive the Tower of Eternal Flames.
Their most important property, however, is not revealed by a greater identify: if they are equipped, the corruption cost from 'U'sing a chaos orb is halved. Thus, for example, the penalty for using the Chaos Orb of Elemental Water is reduced from 300 points of corruption to 150. If there is any chance the player might need to use one of the chaos orbs, the elemental gauntlets are vital. Players planning on using the orb for healing during tough battles must remember to equip the elemental gauntlets in advance.
Mist Elves are damaged whilst wearing the elemental gauntlets through the 'wearing impure metal' racial disadvantage they have with iron-based items.
The gauntlets are found in the underground level of the Dwarven Graveyard, after receiving the Portal Quest from Thrundarr in Dwarftown. They are in a hidden room to the east of Griff Bloodax' grave, guarded by a bone golem, and are always sitting on a trap.
Greater Identify informationEdit
------------------- elemental gauntlets (-1, +0) [+0, +3] ------------------ It is an artifact. When worn it modifies DV by +0 and PV by +3. When used in melee combat it grants a -1 bonus to hit and causes 1d2 points of damage. When used as a missile it grants a +0 bonus to hit and causes 1d2 points of damage. It grants resistance to fire. It grants resistance to cold. It grants resistance to shock attacks.
The elemental gauntlets also halve the corruption caused by using the chaos orbs. This is not revealed by a Greater Identify.