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Ore (base item)

Redirected from Eternium ore

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Ore (])
Item Type Tool
Sprite Item357 Item358 Item359 Item360
Weight 120s 110s 100s 90s
Danger Level 1 1 1 1
Material Iron Mithril Adamantium Eternium

Pieces of *metal* ore are raw material items that can be used to produce ingots of the corresponding metal via the Smithing skill. Each piece of ore can be used to produce a single item. Level 6+ Weaponsmiths are able to melt multiple pieces of same-metal ore, although typically it is less efficient in terms of net ingot gain.

DesirabilityEdit

They are useful for players who wish to improve their metal-made armor and weaponry. Surprisingly weaponsmiths don't really need ore since they can melt junk armor/weapons into ingots. For further details check Smithing.

Guaranteed/Common SourcesEdit

Pieces of ore are typically obtained by digging walls (using pick axes, kicking as level 13+ Monks, letting digging monsters use their ability). Note that the ore type distribution follows metal quality (iron ore is the most common, eternium ore — the rarest).

Aside from digging, pieces of ore can be (albeit rarely) generated as common loot.

Greater Identify informationEdit

--------------------------- blessed piece of iron ore--------------------------


When used in melee combat it grants a +0 bonus to hit and causes 1d4 points of
damage. When used as a missile it grants a -4 bonus to hit and causes 1d4
points of damage.

It is rustproof.
-------------------------- blessed piece of mithril ore------------------------


When used in melee combat it grants a +0 bonus to hit and causes 1d4 points of
damage. When used as a missile it grants a -4 bonus to hit and causes 1d4
points of damage.
------------------------ blessed piece of adamantium ore-----------------------


When used in melee combat it grants a +0 bonus to hit and causes 1d4 points of
damage. When used as a missile it grants a -4 bonus to hit and causes 1d4
points of damage.
------------------------- blessed piece of eternium ore------------------------


When used in melee combat it grants a +0 bonus to hit and causes 1d4 points of
damage. When used as a missile it grants a -4 bonus to hit and causes 1d4
points of damage.


Some item DLs and/or stat modifier distribution taken from Anilatx's research.

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