Greater mummy | |
Z | |
Location | Pyramid Graveyard Random |
---|---|
Monster type | Undead Humanoid |
Alignment | Chaotic |
Unique? | No |
Sees invisible? | Yes |
Sees in the dark? | Yes |
Magic resistance | High |
Picks up items? | Yes |
1.1.1 KPL | Unknown |
Greater mummy is a monster in ADOM. They represent an upgraded version of mummies but do not add any special powers. Their attacks may induce sickness. They are able to see through invisibility (somewhat uncommon among undead monsters).
Greater mummies are vulnerable to fire-based attacks and also can easily be dispatched using undead slaying melee and missile weapons. Blessed weapons deal 1.5x damage to greater mummies (standard for all undead).
Greater mummies may be generated in mid and late-DL areas and appear from normal graves. Several of them are guaranteed to appear in the CoC Graveyard.
Special abilities[]
- Sickening melee attack
- Vulnerable to fire
- Often shrugs off bolts and other resistible magic
- Undead abilities
- Cannot be sacrificed
- Immune to death rays, stunning, blindness, confusion, paralysis, and poison
- Immune to telepathic mindcraft
Common stats[]
Level: 1, DV: 15, PV: 15, Hits: 75, Speed: 100
Corpse effects[]
Mummies never drop corpses — just their clothes.
Monster memory[]
These undead creatures are not remnants of a mere being who could afford the proper burial ceremony, but were passed on with additional herbs and sacrifices which grant them greater strength in their current form. While they are still shrouded in their old, dry clothes, they have greater physical power and speed than the mundane mummy.