Bone golem | |
Y | |
Location | Griffyard |
---|---|
Monster type | Construct Humanoid |
Alignment | Neutral |
Unique? | Yes, but wishable |
Sees invisible? | Yes |
Sees in the dark? | Yes |
Magic resistance | Very high |
Picks up items? | No |
1.1.1 KPL | Unknown |
Bone golems are monsters in ADOM. They are construct humanoids that can see invisible, and can smash doors.
One bone golem is guaranteed to be generated in each game, guarding the Elemental gauntlets in the hidden room in Griffyard.
Special abilities[]
- Immune to cold and fire
- Very often shrugs off bolts and other resistible magic
- Ignores traps
- Can break down doors
- Construct abilities
- Cannot be sacrificed
- Immune to death rays, stunning, blindness, paralysis, and poison
- Immune to telepathic mindcraft
Common stats[]
From the Monster Memory:
DV: 10, PV: 18, Hits: 80, Attacks: 1, Speed: 90.
Corpse effects[]
Constructs never leave corpses.
Monster memory[]
You've seen skeletons before, but never has any bunch of bones looked like this. Where there should be one bone, many seem to have been fused together to form a large, strong mass, which is then connected to another large mass and then another. Even the skull seems to be a combination of several thick pieces. Extra plates of bone seem to cover many of a normal skeleton's weak points, as well. This skeletal nightmare looks like it took a lot of work to assemble, and looks like it will take a lot more to disassemble.