Heavy skull club ( ( )
Item Type Melee weapon
Artifact? No
Weight 120s
Danger Level 2
Material Wood

Heavy skull clubs are one of the basic type of two-handed weapons in ADOM. They have base stats of (+1, 1d10+3) [-1, +0], though these do vary from time to time.


They are useful in the early game, being relatively damaging. Sadly, they are two-handed, precluding the use of a shield, and not quite damaging enough to make up for that in the long run.

Guaranteed/Common sourcesEdit

They can be obtained in the same manner as all generic loot. Trollish Necromancers begin the game with one.

Greater Identify informationEdit

----------------- blessed heavy skull club (+1, 1d10+3) [-1, +0]---------------

When wielded it modifies DV by -1 and PV by +0.
When used in melee combat it grants a +1 bonus to hit and causes 1d10+3 points
of damage. When used as a missile it grants a -4 bonus to hit and causes 1d10+1
points of damage.