|Heavy skull club ( ( )|
|Item Type||Melee weapon|
Heavy skull clubs are one of the basic type of two-handed weapons in ADOM. They have base stats of (+1, 1d10+3) [-1, +0], though these do vary from time to time.
They are useful in the early game, being relatively damaging. Sadly, they are two-handed, precluding the use of a shield, and not quite damaging enough to make up for that in the long run.
Greater Identify informationEdit
----------------- blessed heavy skull club (+1, 1d10+3) [-1, +0]--------------- When wielded it modifies DV by -1 and PV by +0. When used in melee combat it grants a +1 bonus to hit and causes 1d10+3 points of damage. When used as a missile it grants a -4 bonus to hit and causes 1d10+1 points of damage.