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Mana is one of the main attributes in ADOM.

Effects

  • Mana is the prime determinant for power points per level; one power point per level is given (+9 PP at level 10, +19 PP at level 20, and so on) at Mana of [2]/6/16/20/24/... (+4 Mana for next check; 2 Mana check point had weird behavior on testing).
  • Magical resistance, except for confusion attacks, which use Willpower.

A starting Mana score of 18 or higher grants an additional talent. The manual also lists Mana as controlling your character's luck.

How to train it

Casting spells

The easiest way to train your Mana is by casting spells. The amount of training depends on the spell cost.

Necromancy

Every time the PC makes a slave, they will lose 1 or more points of Mana; however, the use of necromancy will also train the Mana stat by ~1.25 points for each point lost. Hence, for approximately 4 points of Mana lost to necromancy, the player can eventually expect to get 5 back.

Leveling up

Like all attributes, Mana is trained slightly every time the PC levels up.

How to raise it

Stat potions

Potions of mana and potions of gain attributes can be used to increase Mana. There is no soft or hard cap for using these; blessed potions of gain attributes give +1 (to all other stats also), uncursed potions of mana give +1, blessed potions +2.

Eating Corpses

Corpses only partially affected by potential: Keriax, Nuurag-Vaarn

Corpses that ignore potential: Kobold shaman, Keethrax, Snake from Beyond, Yulgash, Ultimate doppelganger (trolls only), all spellcasting monsters (separate from any other corpse effects)

Starsign

The Wand starsign increases your Mana by two, and Salamander increases it by three.

Class powers

  • Bards receive +6 Mana as part of their level 50 class power.

Talents

The "Fey-Blooded" talent that is only available at the start of the game increases initial Mana by 2.

Corruption

The voices of cHaOs corruption increases Mana by 2. PCs also receive a Mana bonus based on their alignment and the number of corruptions they have (+1 per 2/3/4 corruptions at chaotic/neutral/lawful).

Age gradually enhances the stat.

How to abuse It

Casting spells from HP

Casting spells from HP heavy abuses Mana.

Corruption

Luckily, there are no corruptions that negatively impact Mana.

Items

Several items in the game will grant a Mana bonus if worn (standard bonus in brackets). These include:

Requirements

Mana Required for
10 Potent aura
11
12 Strong aura
13
14
15 Mighty aura, Strong magic
16 Charged
17
18
19
20
21
22
23
24 Extended magic
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