Master swordsman
Location Random
Monster type Humanoid
Alignment Neutral
Unique? No
Sees invisible? No
Sees in the dark? No
Magic resistance None
1.1.1 KPL Unknown

Master swordsman is a type of monster in ADOM. They are human opponents that start to appear in the early-to-mid game, and look like thugs. They are most notable for a disarming attack, which they often tend to use (particularly compared to less skilled swordsmen).

Special abilitiesEdit

Common statsEdit

Level: 1, DV: 15, PV: 9, Hits: 47, Attacks: 2, Damage: 5-15. Speed: 100.

Corpse effectsEdit

Eating swordsmen makes all PCs "feel uneasy", though they do not suffer any ill effects.

Monster memoryEdit

This master of the blade calmly wields his favored weapon with arrogance and pride. Skillful enough to parry and disarm less skilled attackers, this veteran warrior proves the versatility of the sword, and the power of one well trained in its use.

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