Ogre guardian | |
O | |
Location | High Mountain Village |
---|---|
Monster type | Humanoid |
Alignment | Chaotic |
Unique? | Yes |
Sees invisible? | No |
Sees in the dark? | No |
Magic resistance | None |
Picks up items? | Yes |
1.1.1 KPL | N/A |
The Ogre guardian can be found guarding a small prison full of random monsters in the HMV. He is simply a flavor element, nothing more. He is very strong, and can fire huge rocks.
Attempting to wish for an ogre guardian will result in the message "Nothing Happens".
Special abilities[]
- Throws huge rocks
- Can break down doors
- Unique monster abilities
- Immune to polymorphing, petrification, and djinni strangling
- Unaffected by Calm Monster
- Cannot be swapped with
Common stats[]
Level: 2, DV: 13, PV: 13, Hits: 96, Attacks: 1, Damage: 10-38. Speed: 99.
Level: 3, DV: 14, PV: 13, Hits: 104, Attacks: 1, Damage: 10-38. Speed: 99.
Corpse effects[]
Chance to increase Strength by 1. No effect if Strength is at potential, and cannot increase Strength higher than 25.
Monster memory[]
These large humanoids are strong and not very bright. They tend toward patchy hair and vacuous looks, and favor caves and mountainous regions, only occasionally living in a larger settlement with others of their ilk. They are bad-tempered and enjoy plucking appendages off smaller creatures. This specific specimen seems to have risen above his brothers. He wears a gaudy uniform, a huge halberd and his eyes sparkle with something that resembles intelligence and cunning.