Fandom

ADOM Wiki

Pyramid

1,530pages on
this wiki
Add New Page
Talk6 Share

The Pyramid is found to the east of the Caverns of Chaos and is accessible by players level 13 through 16 inclusive. Upon reaching level 13, a papyrus scroll will appear somewhere near the PC. This scroll invites the player to visit the Pyramid, home to the mummy lord Rehetep. Note that although the papyrus scroll invites the player to the pyramid, it is not required to read it or even see it to gain access.


Main FeaturesEdit

The pyramid features three floors of fixed design.

Dungeon level PL1
 ###########                              #######
 #.........#      ############            #.....#             #######
 #.##.<.##.#      #^^#.......#    #########.....#             #.....#
##.##...##.########^####.###.#### #.........#...###################.#
#..........^^^^^###^####.#......# #.###.#########................##.#
###################^^##..######.# #.# #.#########.####.#####.######.##
#^#^#^#^#^#^#^#^# #############.# #.# #........^..#  #.### #..^......#
#.#.#.#.#.#.#.#.#   #.##........# #.# ###########.#  #...# #.###.#####
#.#.#.#.#.#.#.#.### #.##.###.#### #.#####    ####.############ #.#######
#...............#.###.##.# #....# #....^#    #........# #.#    #..^..#.#
#########^#######.....##.# ####.#########    #.##########.#    #.###.#(#
#.....# #.......#.######.####.^...# ######## #.#######.##.##########.#.#
##.##.# ####.####.########.##.###.###......# #......##.....^.#.....#.#.#
 #.##.######.####....#.....##.# #.....####.###.####.##.#############.###
 #.#......##.#....##.##.##....# #.....#  #.....#  #.##.###     #.....#
 #.###.##.####.##.#####.####### #..>..##########  #......#     #.#####
 ### #.##......#....^...#       #.....#......#    ########     #.#
     ####################       ##############                 ###
Symbol Name Notes
# Secret passage Searching will reveal the hidden passage.
^ Trap Random dangerous traps
( Pile of tools Includes climbing set, thieves picks and a pickaxe, and has a trap underneath it.

The first level is a large, heavily trapped maze with many secret passages. At the rightmost edge of this level (hidden behind a secret door) there is a small pile of tools that includes a climbing set, thieves picks and a pickaxe. There is a trap in the same tile as the tool pile. Before pre8 it used to be a guaranteed teleport trap, but in later versions trap is random, which means triggering it may destroy tools. A careful adventurer might want to kick tools from their initial square and pick them going through another secret passage [to avoid triggering potential fireball trap]. The stairs up, are located in a hall in the upper left corner kept from the rest of the maze by multiple secret doors.

Symbol Name Notes
# Secret passage Searching will reveal the hidden passage.
^ Trap Random dangerous traps

The second level is a similar maze-like design, with the upward stairs down a heavily trapped hallway northeast of the starting location.

Symbol Name Notes
Z Rehetep Rehetep, the mummy lord, who holds the ankh and ancient mummy wrapping
& Jackal demon Guardians of Rehetep
Z Mummy Minions of Rehetep
@ Random monster Generally generated to be out of depth
> Down stair The down stair, which will move to a random location upon moving in the level, unless the PC is wearing the ankh


The third level is an open room featuring Rehetep, several mummies, jackal demons, and several random monsters of frequently above-average difficulty - don't be surprised to fight something you've never seen before. A potion of exchange can be brought to transform a particularly nasty creature into something more manageable. The stairs on this level will shift to another location every time the PC enters, including the first time, to make retreat more problematic. It seems that at least Rehetep's servants are unable to follow the PC down these stairs. The object here is to kill Rehetep and collect the two artifacts he carries. Rehetep, as with all mummies, can see invisible and is immune to cold and vulnerable to fire. Invisibility is still useful to keep the random monsters out of the fight. Interestingly, Rehetep himself will not react to the PC's presence unless they engage on melee or missile combat. This allows the player to eliminate the rest of the monsters by using spells or wands without making him hostile.

Note that the Pyramid will be shut forever if the PC reaches level 17 without killing Rehetep; he will still be able to explore and leave at his leisure if that level is gained while inside the pyramid, but unless Rehetep is destroyed, the place will be permanently sealed if left. Items left behind in this case are lost forever — even chaos orbs, which will make the game unwinnable.

Note also that there does seem to be some background corruption in the pyramid, as discovered when an uncorrupted PC gained corruption without falling to traps or chaos monsters. The degree of corruption is so far undetermined.


InhabitantsEdit

Rehetep, the Mummy Lord; mummies, greater mummies, jackals, jackalweres, jackal demons, assorted undead up to spectres


QuestsEdit

Although not added to the quest log, the objective of entering the Pyramid is to kill Rehetep because he drops the ankh and the ancient mummy wrapping.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.