Quarterstaff ((/() | |||
---|---|---|---|
Item Type | Melee weapon | ||
Sprite | |||
Weight | 40s | 80s | 64s |
Danger Level | 1 | 3 | 6 |
Material | Wood | Iron | Mithril |
Sprite | |||
Weight | 57s | 40s | 16s |
Danger Level | 10 | 16 | ? |
Material | Adamantium | Eternium | Truesilver |
Quarterstaves are one of the basic types of two-handed melee weapons in ADOM. They belong to the Staves weapon group, and benefit from and train the corresponding weapon skill.
Quarterstaff is also the unidentified form of magic staves, which have a wider range of weights (the majority, however, are 40s).
Desirability[]
Great defensive bonuses from the Staves weapon skill are typically reached only late in the game if the PC focuses on improving this weapon group. In the early game the one-handed melee weapon & shield combination is typically better straight away. However, quarterstaves feature slightly higher damage than most one-handed weapons and can greatly benefit from powerful suffixes and/or prefixes — especially when they are magical.
Guaranteed/Common Sources[]
Quarterstaves can be obtained in the same manner as all generic loot. Non-trollish Wizards and Elementalists may start with the basic wooden variation, while non-trollish Mindcrafters and Monks always start with a wooden quarterstaff.
Greater Identify information[]
------------------------ blessed quarterstaff (+0, 1d10)----------------------- When used in melee combat it grants a +0 bonus to hit and causes 1d10 points of damage. When used as a missile it grants a +0 bonus to hit and causes 1d4 points of damage.
------------------ blessed iron-shod quarterstaff (+1, 1d10+5)----------------- When used in melee combat it grants a +1 bonus to hit and causes 1d10+5 points of damage. When used as a missile it grants a +0 bonus to hit and causes 1d4+2 points of damage.
---------------- blessed mithril-shod quarterstaff (+0, 1d10+6)---------------- When used in melee combat it grants a +0 bonus to hit and causes 1d10+6 points of damage. When used as a missile it grants a +0 bonus to hit and causes 1d4+6 points of damage.
--------------- blessed adamantium-shod quarterstaff (+0, 1d10+8)-------------- When used in melee combat it grants a +0 bonus to hit and causes 1d10+8 points of damage. When used as a missile it grants a +0 bonus to hit and causes 1d4+8 points of damage.
---------------- blessed eternium-shod quarterstaff (+0, 2d10+10)--------------- When used in melee combat it grants a +0 bonus to hit and causes 2d10+10 points of damage. When used as a missile it grants a +0 bonus to hit and causes 2d4+10 points of damage.
--------------- blessed truesilver-shod quarterstaff (+3, 1d10+6)-------------- When used in melee combat it grants a +3 bonus to hit and causes 1d10+6 points of damage. When used as a missile it grants a +3 bonus to hit and causes 1d4+6 points of damage.
Stat Table[]
Material | Danger Level | Weight | Typical stats | Notes |
Wood | 1 | 40 | (+1, 1d10) | Not smithable |
Iron | 3 | 80 | (+1, 1d10+5) | Can be rusted |
Mithril | 6 | 64 | (+0, 1d10+6) | |
Adamantium | 10 | 57 | (+0, 1d10+8) | |
Eternium | 16 | 40 | (+0, 2d10+10) | Immune to corrosion |
Truesilver | ? | 16 | (+3, 1d10+6) | Not smithable |
Some item DLs and/or stat modifier distribution taken from Anilatx's research.