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Quarterstaff ((/()
Item Type Melee weapon
Sprite Item6 Item655 Item656
Weight 40s 80s 64s
Danger Level 1 3 6
Material Wood Iron Mithril
Sprite Item657 Item658 Item809
Weight 57s 40s 16s
Danger Level 10 16  ?
Material Adamantium Eternium Truesilver

Quarterstaves are one of the basic types of two-handed melee weapons in ADOM. They belong to the Staves weapon group, and benefit from and train the corresponding weapon skill.


DesirabilityEdit

Great defensive bonuses from the Staves weapon skill are typically reached only late in the game if the PC focuses on improving this weapon group. In the early game the one-handed melee weapon & shield combination is typically better straight away. However, quarterstaves feature slightly higher damage than most one-handed weapons and can greatly benefit from powerful suffixes and/or prefixes.

Guaranteed/Common SourcesEdit

Quarterstaves can be obtained in the same manner as all generic loot. Non-trollish Wizards and Elementalists may start with the basic wooden variation, while non-trollish Mindcrafters and Monks always start with a wooden quarterstaff.

Greater Identify informationEdit

------------------------ blessed quarterstaff (+0, 1d10)-----------------------

When used in melee combat it grants a +0 bonus to hit and causes 1d10 points of
damage. When used as a missile it grants a +0 bonus to hit and causes 1d4
points of damage.
------------------ blessed iron-shod quarterstaff (+1, 1d10+5)-----------------

When used in melee combat it grants a +1 bonus to hit and causes 1d10+5 points
of damage. When used as a missile it grants a +0 bonus to hit and causes 1d4+2
points of damage.
---------------- blessed mithril-shod quarterstaff (+0, 1d10+6)----------------

When used in melee combat it grants a +0 bonus to hit and causes 1d10+6 points
of damage. When used as a missile it grants a +0 bonus to hit and causes 1d4+6
points of damage.
--------------- blessed adamantium-shod quarterstaff (+0, 1d10+8)--------------

When used in melee combat it grants a +0 bonus to hit and causes 1d10+8 points
of damage. When used as a missile it grants a +0 bonus to hit and causes 1d4+8
points of damage.
---------------- blessed eternium-shod quarterstaff (+0, 2d10+10)---------------

When used in melee combat it grants a +0 bonus to hit and causes 2d10+10 points
of damage. When used as a missile it grants a +0 bonus to hit and causes 2d4+10
points of damage.
--------------- blessed truesilver-shod quarterstaff (+3, 1d10+6)--------------

When used in melee combat it grants a +3 bonus to hit and causes 1d10+6 points
of damage. When used as a missile it grants a +3 bonus to hit and causes 1d4+6
points of damage.


Stat TableEdit

Material Danger Level Weight Typical stats Notes
Wood 1 40 (+1, 1d10) Not smithable
Iron 3 80 (+1, 1d10+5) Can be rusted
Mithril 6 64 (+0, 1d10+6)
Adamantium 10 57 (+0, 1d10+8)
Eternium 16 40 (+0, 2d10+10) Immune to corrosion
Truesilver ? 16 (+3, 1d10+6) Not smithable

Some item DLs and/or stat modifier distribution taken from Anilatx's research.