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Scale mail ([)
Item Type Body armor
Sprite Item11 Item117 Item138 Item212 Item498
Weight 400s 320s 288s 220s 620s
Danger Level 1 8 16 30 12
Material Iron Mithril Adamantium Eternium Crystal

Scale mail is the second lightest type of base armor in ADOM. It is somewhat more protective than ring mail body armor.

Crystal scale armor has very heavy weight, which is not really compensated by improved armor abilities — it offers 2 extra PV over mithril scale mail while weighing almost twice as much.

DesirabilityEdit

It weighs exactly the same as chain mail of same material, while being less protective; scale mail is thus replaced by better armor sooner or later.

Guaranteed/Common SourcesEdit

Generic loot.

Greater Identify informationEdit

----------------------scale mail (-1, -2) [-2, +4]---------------------


When worn it modifies DV by -2 and PV by +4.
When used in melee combat it grants a -1 bonus to hit and causes 1d5 points of
damage. When used as a missile it grants a -2 bonus to hit and causes 1d5
points of damage.
--------------------- mithril scale mail (-1, -2) [-1, +6]--------------------


When worn it modifies DV by -1 and PV by +6.
When used in melee combat it grants a -1 bonus to hit and causes 1d5 points of
damage. When used as a missile it grants a -2 bonus to hit and causes 1d5
points of damage.
-------------------- adamantium scale mail (-1, -2) [+0, +8]-------------------


When worn it modifies DV by +0 and PV by +8.
When used in melee combat it grants a -1 bonus to hit and causes 1d5 points of
damage. When used as a missile it grants a -2 bonus to hit and causes 1d5
points of damage.
--------------------- eternium scale mail (-1, -1) [+0, +10]--------------------


When worn it modifies DV by -1 and PV by +10.
When used in melee combat it grants a -1 bonus to hit and causes 2d4 points of
damage. When used as a missile it grants a -1 bonus to hit and causes 2d4
points of damage.
---------------------- crystal scale mail (-1, -2) [+0, +8]---------------------


When worn it modifies DV by -1 and PV by +8.
When used in melee combat it grants a -1 bonus to hit and causes 1d5 points of
damage. When used as a missile it grants a -2 bonus to hit and causes 1d5
points of damage.


Stat TableEdit

Material Danger Level Weight Typical stats Notes
Iron 1 400 (-1, -2) [-2, +4] Can be rusted
Mithril 8 320 (-1, -2) [-1, +6]
Adamantium 16 288 (-1, -2) [+0, +8]
Eternium 30 220 (-1, -1) [+0, +10] Immune to corrosion
Crystal 12 620 (-1, -2) [+0, +8]

Some item DLs and/or stat modifier distribution taken from Anilatx's research.

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