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Small shield ([/[)
Item Type Shield
Sprite Item16 Item120 Item141 Item215 Item501
Weight 50s 40s 36s 24s 72s
Danger Level 1 3 6 13 6
Material Iron Mithril Adamantium Eternium Crystal

Small shields are one of the basic type of shields in ADOM. They are very lightweight but feature poor defensive capabilities compared to other shield groups.

DesirabilityEdit

Small shields are easily surpassed in quality by pretty much all other shields (e.g. eternium variation has roughly the same stats as iron tower shield); the weight difference is practically negligible even for low-level characters. These factors make small shields a poor choice of equipment.

Guaranteed/Common SourcesEdit

Small shields can be obtained in the same manner as all generic loot.

Greater Identify informationEdit

------------------------- blessed small shield [+2, +0]------------------------


When worn it modifies DV by +2 and PV by +0.
When used in melee combat it grants a +0 bonus to hit and causes 1d6 points of
damage. When used as a missile it grants a +0 bonus to hit and causes 1d4
points of damage.
--------------------- blessed small mithril shield [+3, +1]--------------------


When worn it modifies DV by +3 and PV by +1.
When used in melee combat it grants a +0 bonus to hit and causes 1d6 points of
damage. When used as a missile it grants a +0 bonus to hit and causes 1d4
points of damage.
------------------- uncursed small adamantium shield [+5, +0]------------------


When worn it modifies DV by +5 and PV by +0.
When used in melee combat it grants a +0 bonus to hit and causes 1d6 points of
damage. When used as a missile it grants a +0 bonus to hit and causes 1d4
points of damage.
--------------------- blessed small eternium shield [+7, +1]-------------------


When worn it modifies DV by +7 and PV by +1.
When used in melee combat it grants a +0 bonus to hit and causes 2d4+1 points
of damage. When used as a missile it grants a +0 bonus to hit and causes 1d4
points of damage.
--------------------- uncursed small crystal shield [+5, +0]-------------------


When worn it modifies DV by +5 and PV by +0.
When used in melee combat it grants a +0 bonus to hit and causes 1d6 points of
damage. When used as a missile it grants a +0 bonus to hit and causes 1d4
points of damage.


Stat TableEdit

Material Danger Level Weight Typical stats Notes
Iron 1 50s [+2, +0] Can be rusted
Mithril 3 40s [+3, +1]
Adamantium 6 36s [+5, +0]
Eternium 13 24s [+7, +1]
Crystal 6 72s [+5, +0]


Some item DLs and/or stat modifier distribution taken from Anilatx's research.

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