Sword of Sharpness ( ( ) | |
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Item Type | Melee weapon |
Artifact? | No |
Weight | 35s |
Danger Level | 9 |
Material | Iron |
The iron-made swords of sharpness are one of the most damaging one-handed swords in the game in terms of base stats. They have typical stats of (+0, 4d8+6), though these may be slightly higher or lower for individual swords
Desirability[]
While swords of sharpness are superior to other swords in terms of base damage, two factors work against them: they cannot receive a magical prefix/suffix, and they are made of iron, which makes them vulnerable to item destruction, and rusting by a rust monster or immersion in water. Assuming they can be kept in good working order, swords of sharpness are one of the best weapons you can find, excluding artifacts. Using a blessed potion of oil or oil of rust removal (likewise blessed) on a sword of sharpness will solve rusting-related problems. Blessing the weapon itself will make it less susceptible to item destruction as well as provide a 1.5x damage bonus against undead and demonic opponents.
Guaranteed/Common sources[]
Swords of sharpness can be randomly generated as all other generic loot. They appear as long swords while unidentified, thus sharing a name with a far less formidable type of weapon. However, their unusual weight will allow the player to easily identify them.
Greater Identify information[]
-------------------- uncursed sword of sharpness (+0, 4d8+6)------------------- When used in melee combat it grants a +0 bonus to hit and causes 4d8+6 points of damage. When used as a missile it grants a -6 bonus to hit and causes 1d3+5 points of damage.
Some item DLs and/or stat modifier distribution taken from Anilatx's research.