|Wand of cold ( \ )|
Wands of cold are wands that, when "z"apped, fire a cone of cold in any of the eight directions. If the player is standing right next to water and casts the spell over it, an ice bridge of one square is created.
They can be zapped at the player, also. This will make them take significant damage unless they have intrinsic cold resistance or immunity.
This wand has a range of 16/8/6 for B/U/C respectively. Additional 1 range is added for each 5 character levels.
As any offensive spell wand, they can be used to kill enemies your weapons or other spells can't damage and save lives in this manner. Most fire creatures are, logically enough, vulnerable to cold.
They can be obtained in the same manner as all generic loot. One is offered as a reward from Guth'Alak, if the player chooses "power" as his reward for killing Keethrax. One is generated on the ground in the second level of the Ice Queen Domain, but can only be reached by going through the Ice Queen Dungeon or using a wand of destruction.
Greater Identify informationEdit
------------------------ blessed wand of cold (4 charges)---------------------- When used in melee combat it grants a +0 bonus to hit and causes 1d3 points of damage. When used as a missile it grants a +0 bonus to hit and causes 1d3 points of damage.