Location Random
Monster type Undead
Alignment Chaotic
Unique? No
Sees invisible? No
Sees in the dark? Yes
Magic resistance Low
1.1.1 KPL 12

Wight is a type of monster in ADOM. It is an undead monster that has a chance to decrease the PC's Toughness upon damaging attacks. The PC should thus make sure to take them out quickly, and/or from a distance. Wights are commonly found in both graveyards, and some are usually found in lesser vaults of lesser undead.

Special abilitiesEdit

  • Toughness draining melee attack
  • Occasionally shrugs off bolts and other resistible magic
  • Undead abilities
    • Cannot be sacrificed
    • Immune to death rays, stunning, blindness, confusion, paralysis, and poison
    • Immune to telepathic mindcraft

Common statsEdit

Level: 1, DV: 19, PV: 0, Hits: 20, Attacks: 1, Speed: 100.

Corpse effectsEdit

Eating a wight can increase the PC's Toughness by 1; this is not guaranteed to occur, and does not tend to occur once the PC's Toughness reaches 25 or more. Eating a wight is also a chaotic act.

Monster memoryEdit

Despite its name, it's as black as pitch. It could pass for human, from a distance, but close up, the blood-caked talons and the... far too many... razor-sharp teeth give it away. It certainly moves as if it were alive and healthy, but it reeks of decayed and rotten flesh.

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